- Each player in turn, chooses to move his pawn or to put up one of his fences.
- When he has run out of fences, the player must move his pawn.
- Pawn moves
- The pawns are moved one square at a time, horizontally or vertically, forwards or backwards.
- The pawns must get around the fences.
- Positionning of the fences
- The fences must be placed between two sets of two squares.
- The fences can be used to facilitate the player's progress or to impede that of the opponent, however, an access to the goal line must always be left open.
- Face to face
- When two pawns face each other one on neighbouring squares which are not separated by a fence, the player whose turn it is can jump the opponent's pawn (and place himself behind him), thus advancing an extra square.
- If there is a fence behind the said pawn, the player can place his pawn to the left or the right of the other pawn.
- It is forbidden to jump more than one pawn.
This is the demo page for the post Board Game Experiment, with JS Prototypes and Canvas.